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They Made Sounds For Halo 3 By Smashing Xboxes With A Hammer: How Bungie Broke The Rules To Make A M



In doing so, they may actually catch up with the insatiable thirst among Halo fans for more content. Bungie takes its time with Halo games, which have debuted in 2001, 2004, and 2007. The last game, Halo 3, was a smashing success; its 15 millionth online player recently signed up. Halo: Reach, the next major game in the series, will come out in 2010. But ODST is a nice snack for the voracious fans in the meantime.


For multiplayer, Call of Duty 4: Modern Warfare includes a class system which has five preset classes with default weapon load outs and perks assigned to them as well as allowing users to create five custom classes where the user can customize their weapon load out and three perks to assign to their character. The five default classes include Assault, Spec Ops, Heavy Gunner, Demolitions, and Sniper class. Create a class is unlocked when the user gains enough Experience Points (XP) to become a Lance Corporal (level 4), earned by killing opponents. XP will also vary depending on the type of match the user is playing. Only three of the classes are available to a first time player; Demolitions and Sniper are unlocked as he/she gains more experience online and gains higher rank. The class system is different in offline multiplayer (split-screen on the consoles), where players instead pick from a set of 10 classes pre-made by Infinity Ward, two for each weapon type and each with a specific purpose demonstrated by its name. For example, there is a "Close Quarters" class with a P90 and Red Dot Sight, or a "Survivalist" class with an M60E4 and a Desert Eagle. Some classes are less useful due to the nature of offline games, for example the "Ghost" class (an MP5 with a Silencer and stealth perks) is not so useful due to the split-screen view allowing players to know where the others are anyway, or the "Point-man" and "Defender" classes (W1200 and M1014 respectively) due to the rarity of surprise close quarters encounters. The highest level is 55, which unlocks Prestige Mode in console versions. Players will be able to save and name custom classes for quick access in multiplayer matches. Most of the new weapons and perks are unlocked as through increasing experience ranks, but there are also a separate number of challenges associated with each weapon that will subsequently open up new add-on gear as they are completed.




They Made Sounds For Halo 3 By Smashing Xboxes With A Hammer

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